October 13, 2012

New In More Than One Way






Starting at the end of the month, Felicity becomes The New Adventures Of Felicity (with Issue 1 and 2 being uploaded, new comics starting in December.) If you want to know more about that I've previously detailed it here in an earlier blog. Part of what I'll be doing this month is breathing new life back into the website (http://99reasonstowin.com) which includes retuning it to bring it up to speed and allow it to function as you'd expect a webcomic site to. The other side of the coin is writing and creating the new content that represents the new title and when I've had the time between work, I've slowly been toying with a major style-overhaul to add extra meaning to the 'New' in New Adventures.

I say toying because I'm not completely convinced I'll pursue this for the new strips. Despite my doubts, I felt it worthwhile to at least try to realise my ideas and so far most of what I've explored is streamlining the form of each character. Part of what I found difficult with previous Felicity work(other than the fact the comic catalogues my first attempts at trying to draw cartoony)is the limitations of the 'builds' I've established. Each character follows a guideline of shapes and back when I created them, I didn't know much about how to flex and bend these shapes for optimal acting performance. Thankfully, five years on, I know alittle more than I did and the foundations I laid in place just can't cut it anymore- I need to rebuild to give me room to express and articulate the current fancies I have, art-style wise.

And recently my love for the simplistic and stylised has swerved off road into a much more cartoon-y kind of neighbourhood than I dared venture before. I've had to work on a few jobs in the last year that demanded different ranges of artstyle. From realistic, weighted work to distorted bobble-headed cartoon. My own personal work and style is most recently represented in Scoundrels where I employ what I'd consider to be my default, Point 7 style(1 being completely realistic in expression and proportion, 10 taking liberty with those proportions and expressions and exaggerating both to cartoon effect.) Sometimes, just so I can learn; I want to turn things up to 11. And with New Adventures, I could do this.

The other reason for this direction is that my original intention for Felicity was a cartoon show and it became a comic because I couldn't realise that intention on my own. I feel I stand to learn a good deal if I pushed this intention onto the comic harder than I have before, to aim to create an animated/cartoon look but tell my story one panel at a time.

Doubts about this approach also relate to the beginning. As when I began Issue 1, I had never drawn this way before, it was a frustrating challenge to cope with drawing a story when I'd barely understood the core mechanics of the method of drawing. Over the years, my studies advanced that understanding so I could at least fluke my way through a book.

This is a dangerous way to approach a book because I could have easily failed within that frustration of trying to run before I could walk. It is a risk to try to 'reboot' the comic without being as prepared as I possibility could be, yet I also feel perhaps the blind way in which I conducted the original stories was what birthed the determination and drive that saw me complete them. My thought being; Maybe I can replicate that with a new take?

Similarly, when writing the script, I feel myself becoming much more wary of the content I want the comic to explore, considering it may adopt a much more friendly art-style. Felicity will never be a story of sex, drugs and the darkest corners of life but at the same time- it IS about a sport where prisoners compete to the death. Flags are raised as to whether a cuter approach to the art-style is a good fit for what I've established so far. This is something I debate on because Felicity has been cartoon-y from the start, just not as cartoon-y as I've been exploring and the vibe I wish to hit with the stories has always been a light-hearted one I'd hope was similar to Futurama with a good chunk of the funny removed.




At any rate, I've uploaded some of the imagery I've produced aiming to settle on a new artstyle. I have yet to begin work on New Adventures(outside of scripting)so I'm still not sure what style it will adapt when it hits the website late 2012, either way I'm looking forward to getting back into the comic that birthed my evolving art-style.

-Adam.


August 26, 2012

August 04, 2012

Priority Shuffle.


Somehow, we're halfway through 2012 now!
At the beginning of the new year I made an entry collecting each of my goals and aspirations- with the intention of reaching them before the year was out. It's time to tweak some of those in light of the years events.

Evaluating 2012, it's been a pretty awesome year so far.
I've beaten back in the Reapers and concluded the legacy of Commander Shepard! I've discovered my creative rhythm- the recipe for inspiration that allows me to work when I previously couldn't, I've got engaged and I'm going to get married to the woman I love, I'm about to see Scoundrels launch late this month, an idea made reality with exceptional talent by folks around me, I've pretty much finished private work on multiple projects that have spanned months and finally; I've re-imagined Felicity with a spark of life that excites me to work on it again. And I might even get to do some art on a franchise I'd dearly love to work on.

However, taking my originals goals into consideration- there's a shift in Priorities.

Firstly, The Journey will no longer be something I work on this year. Originally I was dead set on making it a reality within the year and on reflection, I feel it may actually be that idea that stays with me for many more years until I get a proper chance to reveal it.

Secondy, Felicity will still be relaunching this fall as The New Adventures Of Felicity, a one page a week webcomic that will continue on from Issue 2, abandoning most of the ideas I had in the original Issue 3. This is partly because I want it to feel new to me as well as any one reading but more so because I re-evaluated what Felicity is. Issue 3 for those interested was a much more personable, character driven book. I love character stories and Issue 3 was my first real attempt at one. While not without merit, I've learnt since that character stories dance the line between the trivial and the enlightening, some scenes are seemingly pointless to a plot or progression but are there to flesh out and add to the depth of the lore and others are actually pointless. I wasn't ready to determine the difference just yet. The New Adventures is a much less character focused comic, it looks in at the characters in the circumstance of Mort Racing and intertwines action more heavily between reveals of character. As a result it'll be a more exciting story that goes at its own pace and not a complete shift of gear.

Thirdly, Scoundrels is due out, most likely September. The stories themselves are to be completed by late August and there may be a period of a week or so before they are released. Not much to say on Scoundrels right now because so far everything seems on schedule for my original goal. It will be the first comic I've done since Issue 3 and the first work from me this year. Looking forward to it!

Lastly, and this the biggie- The Magpie, originally only getting a 'maybe I'll do a mini comic' will be getting a full blown book entitled Case One. I do not know that it will launch this year, as I will be pursuing print/for sale avenues only for it, but I do know that I will begin working on it this fall. I've been wary of creating a super-hero book for so many reasons, top of the list being 'do we really need another one' but encouragement from those who are a fan of what I've created so far have brought me to the conclusion that doing one couldn't hurt. So far, the process of working on it has been a blast(though I'm still in the pre-production phase)I am realizing that although it can never be completely unique in an over saturated genre- I can still innovate every now and again and still inject some of my own ideas into the template. So I HOPE that when it does release, it feels a little different than anything else.

That's it then, I've got to get back to working on Scoundrels.

Summary for myself-

Books launching in 2012;


  • Scoundrels - Season One



  • The New Adventures Of Felicity


Books worked on in 2012;


  • The Magpie - Case One.


-Adam


July 14, 2012

Webhead



Some Spidey doodles, I had a few more but can no longer find the file. If it turns up I'll add 'em in!