Mass Effects 'Mako' was inspired, in design- by the shark with the same name? Google image (Mako) to see an instant resemblance. This is very cool news to me- Sharks are incredible creatures and it's no wonder they were chosen as a base for inspiration.
Probably not wrong to suggest the 'uncharted worlds' were compared to the 'ocean'. Another possibile reason they arrived at sharks for a theme of inspiration.
I love Mass Effect.
I also love Soul Calibur 4(although the two aren't comparable obviously.)
I only wish the A.I would decide on a difficultly level and then stick to it. There are 8 stages in arcade mode(no option to choose a difficultly). You fight for 2 rounds each stage, 3 if it's a draw.
I can clear the first 6 stages with perfects (Not getting hit once) and then all of a sudden that skill I have means nothing because the A.I reads my moves and blocks them accordingly.
Then as soon as my guards down I'm treated to an unblockable barrage of impossibly powerful hits and spams from the computer. It's like hitting a brick wall. It makes no sense, they should atleast make each fight alittle harder as you go, not easy, easy, easy, IMPOSSIBLE.
It's impossibly annoying. Kills your thunder pretty fast when the computer decides to be completely unbeatable. It's just hard to think of the A.I being too smart and not the usual too dumb.
The most irritating thing about it all though- is the fact I've beaten Arcade mode plenty of times before and I never ran into this bother. Now I can't clear The Apprentice stage without getting ruining my Perfect-streak.
But I still love the game, it's got alot of depth. That's why I love it, you can actually train to become better.
Felicitys Artwork should be finished this weekend- as I finally have a day off : D
New year, new Drawing
4 weeks ago